Map
Key
Questions
- Question 00: “WHAT ARE YOU SEARCHING FOR ,HERE IN THE DUNGEONS?” (En); “NENNE DAS ZIEL EURER SUCHE IN DIESEM VERLASSENEN DUNGEON.?” (De)
- Answer 00: RUNE (En); RUNE (De)
- Question 01: “WHAT IS THE NAME OF THE DRAGON, WHO ASKS YOU FOR THE DAGGER?” (En); “WIE LAUTET DER NAME DES DRACHEN, DER EUCH NACH EINEM DOLCH FRAGTE.?” (De)
- Answer 01: ELISTAIRE (En); ELISTAIRE (De)
- Question 02: “WHO SINGS THE BARD-SONGS?” (En); “WER SINGT DIE LUSTIGEN LIEDER AUF EINER WANDERSCHAFT?” (De)
- Answer 02: BARD (En); BARDE (De)
Messages
- 00: THE EXIT IS IN THE NORTHEAST! (En); DER AUSGANG IST IM NORDOSTEN ! (De) (Appears in 5 places)
- 01: THE SEARCHER WILL FIND IT. (En); WER HIER SUCHT DER WIRD ES FINDEN! (De) (Appears in 3 places)
- 02: WELCOME TO MY NIGHTMARE!! (En); WILLKOMMEN IN MEINEM ALPTRAUM !! (De)
- 03: YOU ARE NEARLY THERE! (En); IHR SEIT FAST DA !!! (De)
- 04: THEY ARE ONLY FEW METERS TO GO. (En); ES SIND NUR NOCH WENIGE METER. (De)
- 05: THE HALL OF SWITCHES! (En); DIE HALLE DER SCHALTER. (De)
- 06: CHOOSE VERY WISELY YOU WANDERER. (En); WANDERER ,TREFFT EURE WAHL SEHR WEISE! (De)
- 07: I WOULD NOT GO THERE IF I WERE YOU! (En); ICH ,AN EURER STELLE WÜRDE HIER NICHT WEITERGEHEN. (De)
- 08: GOLD! GOLD! GOLD! I CAN SMELL IT! (En); GOLD! GOLD! GOLD! ICH RIECHE GOLD!? (De)
- 09: HALL OF THE DORRS TO NOWHERE! (En); HALLE DER TÜREN INS NIERGENDWO! (De)
- 10: TEXT 10 (En); TEXT 10 (De)
- 11: SEARCH FOR THE “RUNE”! (En); SUCHE DIE “RUNE”! (De)
- 12: ………………………….. ………………………….. (En); ………………………….. ………………………….. (De)
Chests
- 00: Sword, armour, magic eye
- 01: Battle axe
- 02: (Cold wave trap) Wasp sting
- 03: (Unlocked) Sword, 100g, key 1
- 04: 400g, ruby dagger
- 05: (Cold wave trap) Empty
- 06: (Cold wave trap) Empty
- 07: (Poisened blades trap) Magic eye
- 08: Sword, 60g
- 09: 500g
- 0a: (Acid trap) Restoration
- 0b: Scroll 2, 100g
- 0c: (Unlocked) War staff, 100g
- 0d: (Unlocked) 5000g, broadsword, dagger, club, magic eye
- 0e: (Unlocked) 5000g, broadsword, dagger, club
Fixed monster encounters
- 00: 5 worms
- 01: 1 worms
Note that nearly all fixed monster encounters in the game are just a fixed number of worms, specifically an equal number of worms to the encounter ID number (given on the map in hexadecimal). The only exceptions are encounter zero (5 worms) and the last two encounters in the game. Dungeons of Avalon II has more varied encounters.
Encounters at non-numbered encounter squares are chosen at random.
Notes
- The entry to this level from the starting city is in the bottom-left of the map.
- Most of this level is inaccessible until you have been to the second level of the dungeon.
- This level has more treasure chests than any other level in the game.
- In the room with three chests, the one in the northeast contains the ruby dagger. The others are trapped and contain nothing. The message “The exit is in the northeast” is a clue to this.
- You don’t actually have to give Elistaire the ruby dagger to proceed. However, he guards a huge amount of treasure.
- The combat encounter directly north of the chest which gives a sword and 60g always contains 5 worms.
- This level has 4 stairways down.
- Scroll 2 reads “With the feather you can hover over the ice.”
Next: Map: The Dungeon (DoA1), level 2 »
« Back to index page