Monsters in Dungeons of Avalon are located on individual floor tiles. There are two types: random encounters, and fixed encounters.
Random encounters
Tile 05
in the map format is a square with a random encounter. It’s visible as
a mark on the dungeon floor if you look carefully. If you defeat the encounter,
the square will be cleared. If you flee, the encounter will remain, and will
re-generate a new random encounter when you leave.
A random encounter’s composition depends on the current dungeon level.
Dungeons of Avalon:
Level | Groups | Number | Monsters |
---|---|---|---|
Dungeon 1 | 1 | 1–3 | Gnom, Worm |
Dungeon 2 | 1–2 | 1–4 | Worm, Troll, Vulture |
Dungeon 3 | 1–2 | 1–4 | Vulture, Gnom Fighter, Silver Ninja |
Dungeon 4 | 1–3 | 1–3 | Silver Ninja, Master Troll, Gnom King |
Dungeon 5 | 1–4 | 1–4 | Gnom King, Spider, Master Gnom |
Castle 1 | 1–2 | 1–3 | Master Gnom, Pure Worm, Silly Walker |
Castle 2 | 1–3 | 1–4 | Silly Walker, Magician, Silly Guard |
Castle 3 | 1–4 | 1–5 | Silly Guard, Hellgnom, Green Dragon |
Castle 4 | 1–5 | 1–6 | Green Dragon, Guard, Hellworm |
Dungeons of Avalon II:
Level | Groups | Number | Monsters |
---|---|---|---|
Dungeon 1 | 1 | 1–3 | Big Frog, Big Turtle |
Dungeon 2 | 1–2 | 1–4 | Big Turtle, Pest Baby, Slime Twin |
Dungeon 3 | 1–3 | 1–3 | Werewolf, Invisible, Voodoo Man |
Dungeon 4 | 1–4 | 1–4 | Voodoo Man, Alien, Zombi |
Dungeon 5 | 1–2 | 1–3 | Zombi, Big Spider, Dragon |
Tower 1 | 1–3 | 1–4 | Dragon, Devil, Fire Troll |
Tower 2 | 1–4 | 1–5 | Fire Troll, Arc Dragon, Skelleton |
Tower 3 | 1–5 | 1–6 | Skelleton, Guardian, Magician |
Tower B1 | 1–5 | 1–6 | Voodoo Man, Alien, Zombi |
Tower B2 | 1–5 | 1–6 | Skelleton, Guardian, Magician |
- “Groups” refers to the number of sets of monsters found in a random encounter on this level. It is possible to encounter multiple groups of the same monster type.
- “Number” refers to the number of monsters in each group.
- “Monsters” is the list of monsters which can be found in random encounters on this level.
For example, on DoA1 dungeon level 1, random encounter tiles will always give you a single group of enemies, and it will be either 1 to 3 Gnoms or 1 to 3 Worms. On DoA1 castle level 4, you will encounter 1 to 5 groups of enemies, each group will have 1 to 6 monsters, and the only monsters you will encounter are Green Dragon, Guard, and Hellworm.
fixed encounters
Tile 0a
is a fixed monster encounter. The subtype is an index to a list of
fixed encounters. Each encounter has a set number and type of monsters, and can
have between one and three groups. It is unaffected by level.
- $00: 5 Worms
- $01: 1 Worms
- $02: 2 Worms
- $03: 3 Worms
- $04: 4 Worms
- $05: 5 Worms
- $06: 6 Worms
- $07: 7 Worms
- $08: 8 Worms
- $09: 9 Worms
- $0a: 10 Worms
- $0b: 11 Worms
- $0c: 12 Worms
- $0d: 13 Worms
- $0e: 14 Worms
- $0f: 15 Worms
- $10: 16 Worms
- $11: 17 Worms
- $12: 18 Worms
- $13: 19 Worms
- $14: 20 Worms
- $15: 21 Worms
- $16: 22 Worms
- $17: 23 Worms
- $18: 24 Worms
- $19: 25 Worms
- $1a: 26 Worms
- $1b: 27 Worms
- $1c: 28 Worms
- $1d: 29 Worms
- $1e: 2 Fire Dragons
- $1f: Dark Lord, 5 Fire Trolls, 8 Fire Trolls
In DoA2:
- $00: 3 Guardians
- $01: 3 Guardians
- $02: 5 Big Frogs
- $03: 5 Big Frogs
- $04: 3 Guardians, 2 Big Frogs
- $05: 5 Big Frogs, 3 Pest Babys
- $06: 3 Werewolfs
- $07: 5 Werewolfs
- $08: 3 Werewolfs
- $09: 2 Werewolfs
- $0a: 4 Werewolfs
- $0b: 2 Werewolfs
- $0c: 3 Big Spiders, 2 Guardians
- $0d: 3 Big Spiders, 2 Pest Babys
- $0e: 5 Werewolfs, 3 Big Frogs, Guardians
- $0f: 1 Lord Roa (fake), 1 Arc Dragon, 1 Skelleton
- $10: 1 Lord Roa (real), 5 Arc Dragons, 6 Skelletons
Unused monsters
The following monsters appear in game data, but do not appear in any random encounter table or fixed monster list. See Monster and town graphics for their artwork.
Dungeons of Avalon:
- Phantom
- Great Spider
- Thorndragon
- Alien
- Ninja
- Devil
- Master Mage
- Dragon
- Vampire
- Blue Dragon
- Woodoo Man
Dungeons of Avalon II:
- Eagle
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